During the lockdowns resulting from the Covid-19 pandemic, four university students came together to form Not A Goose. With the combined passion for playing and making games, Not A Goose set out to create ‘Cheftastic’ with the focus on satisfying and fulfilling gameplay that shows a hint of inspiration from classic titles.
Game Director and Programmer
Lead Environment Artist and Level Designer
Character Artist and AI Programmer
Environment/Prop Artist and Marketing Director
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